
Designer at Studio Chyr
Studio Chyr Oct 2024 - Jun 2025
Studio Chyr hired me to take over design on a competitve multiplayer party game they were developing. They had most of the core gameplay loop figured out but needed a dedicated designer to guide the project to its completion. I was responsible for creating and maintaining all rules documentation and UI wireframes for this project. I also directed several playtests for this project.
Simulatenously, Studio Chyr was working on a VR exploration game that I designed puzzles for. I helped the creative director define the tone our puzzle interactions should have, and met with the creative director to determine the rough pace at which puzzles should be presented to the player.
Unfortunately, I can't speak more about either of these games because they have not been announced yet!